Current studio answers
Frequently asked questions.
These answers reflect the current development plan for Shadows of Beginnings. Dates, features, and planned content may change as production continues.
01Why Early Access?
Shadows of Beginnings is being built by a small indie studio, and Early Access lets us continue developing the game alongside the people playing it. The current foundation includes core combat, four playable classes, Novum, the Verdant Rot Swamp, the Thorn Matriarch encounter, and town restoration. Player feedback will help us expand and polish that foundation based on real play rather than assumptions.
02How long will the game be in Early Access?
We currently expect Early Access to last approximately 12 to 18 months, with full release targeted for late 2027. Development schedules can change, and we will not rush the game only to meet a date. We plan to maintain an updated roadmap as development continues.
03How will the full version differ from Early Access?
Early Access includes Warrior, Mage, Ranger, and Rogue, alongside Novum, the Verdant Rot Swamp, the Thorn Matriarch, and core restoration and upgrade systems. We plan to add biomes, enemy factions, bosses, quests, equipment, progression, deeper Guild Rank and class systems, more restoration stages, and systems such as the optional Church branch. Planned content may evolve during production.
04What is the current state of the game?
The combat foundation is implemented and undergoing testing, balance work, and polish. Weapon hit detection, attack combinations, abilities, enemy reactions, movement, animation support, HUD, menus, and class selection are functional. The team is continuing to integrate quests, progression, encounters, environments, restoration features, and Early Access content.
05When will the demo be available?
The public demo is currently planned for October 19, 2026 as part of Steam Next Fest. It is expected to feature Warrior and Mage. Dates and content can change as testing and platform review continue.
06Will Shadows of Beginnings release on Steam?
Yes. Shadows of Beginnings is being prepared for PC release through Steam, with Early Access planned as the main public release path.
07Will the price change after Early Access?
We plan to offer the game at a lower price during Early Access to reflect its in-development state. The price is expected to increase at full release as more regions, systems, encounters, progression, and polish are added. Early Access owners will receive the full release at no additional cost.
08How will the community be involved?
Discord is our primary hub for direct communication. We share development updates, build notes, work-in-progress content, and feedback opportunities there. During Early Access, we plan regular feedback cycles, a public roadmap, and behind-the-scenes updates. Feedback will not determine every design decision, but it will inform what we prioritize, refine, or reconsider.
09Are current screenshots final?
No. Current screenshots show active development progress. Characters, enemies, animations, UI, environments, lighting, and presentation may change as the game moves toward demo and Early Access polish.
10Are supporter rewards physical or digital?
Campaign rewards are planned to be digital-first so fulfillment remains realistic for a small indie team. The studio has also discussed limited 3D-printed and hand-painted enemy models for dedicated supporters, but any physical reward will be confirmed with its own scope and fulfillment details before being offered.
